Day 18: Least favorite RE game
….Ooooh lordy. *SMILES*
And JUST a disclaimer of disclaimosity!!: I don’t have anything against people who like this game. LMFAO I don’t think “something’s wrong with them”, I don’t think they’re idiots, or any less of true fans of the series as those of us who dislike it, mmkay? Everyone is entitled to their own opinion and everyone is entitled to what they like and dislike, in my book. That being said? I do have a right to my own opinion so please don’t bash me for mine. Because of all the things you can bash me for, just… a video game opinion? Really? LMFAO.
With THAT out of the way…!
Resident Evil 5 is probably my least favorite of the series. :3 And while you have every right to disagree with me, I actually have quite a few reasons…
ONE) …I’ll go ahead and say it. Resident Evil 5 was okay in itself as a game. But as an addition to the franchise in itself? Sucks in my opinion. I’m sorry, but again, that’s just my opinion. I realize that the creators wanted to do something that would “tie up” the arc with Wesker, but… you know what? I honestly think that Resident Evil could have done with an open ended conclusion on that front. Believe it or not, not EVERYTHING needs to be neatly tied up and explained, especially if you’re going to be jamming the explanation for everything into one game which basically amounts to “a wizard did it”.
If anyone would have made for an awesome boss at the end of RE 5, why not Spencer? He was obviously able to orchestrate a virus that made people stronger, youthful, powerful, weren’t these the very things he claimed to be after when he was in a wheelchair? Wasn’t he the mastermind behind all this Umbrella bull? The one EVERYONE wanted a piece of? So why the hell wouldn’t he make an awesome villain? I have to say I was disappointed to come across Spencer’s dead body and Wesker being all “Ohai I beat the big boss but here have phase 2”.
That, and I hated how RE5 added only a fast paced and sloppily thrown together ending to an arc. The only surviving characters are Sheva and Josh. Everyone else? Just cannon fodder because spoiler alert: EVERYONE DIES. I remember having a bit of a beef with this in RE 4 too, because damnit I liked Luis. =| While I do tend to dislike franchises that think that more characters automatically makes things better, franchises that basically go through characters like toilet paper aren’t much better. But then on the OTHER hand, God knows I wouldn’t have wanted to see Irwin or Excella beyond RE 5. Seriously, how useless are they? Irwin exists to be an annoying as hell boss, and Excella was useless save for delivering the deus ex machina. Just… really, dude?
TWO) Wesker in RE 5 was an OOC Moron.
Yes, I know what you’re thinking, ‘Oh it’s another Wesker fangirl butthurt about the ending to RE 5!!!” but uh.. lol nope. Because I knew Wesker was gonna die SOMETIME down the line. That’s the way video games go, folks. It’s a huge cliche that I’m not particularly fond of, but them’s the breaks. The ONLY way a villain gets to live in a video game is if they do an about face and become a good guy, or they have to team up with a good guy and either A) don’t betray the good guy at the end only to get killed anyway, or B) escape the good guy at the end, complete with a vague closing line like “Until we meet again. B|” and vanishing out of a window or some shit.
But I AM disappointed with the WAY it was done, which was essentially stripping everything that made Wesker a GOOD villain and pitching it out the window. I think what happened with Wesker was Capcom realized they made him TOO good of a villain. Super genius with super powers, known for being cunning and manipulative. So uh, they basically made up a side story for him that happened offscreen that… for some reason excused him acting like an idiot.
Again, just my opinion, and I shall elaborate! Okay, the serum weakness, I actually get. I mean I do see Wesker’s virus having a chink to it over the course of a decade. Viruses tend to become stagnant unless something is done. Sure, I’ll concede that. But one would think that the serum would be, for someone like Wesker… I don’t know, a GUARDED SECRET? No, seriously, why is he trusting Excella with his lifeblood, essentially? Better yet, Jill was obviously in on this secret too, and what does he do? He leaves Jill WITH Chris and Sheva where there does rest the possibility of her being freed. Not saying I wanted Jill to stay under mind control, but seriously, anyone who isn’t a moron wouldn’t leave so much to chance when your big number is coming up. That’s a shoddy Bond-villain move. Wesker’s supposed to be a super genius.
Come on, seriously?
Oh and the monologues. Don’t even get me started on the monologues. Okay. Wesker’s pissed off because he’s ODing on the serum. Chris is boarding his plane with a gun on him as well as a partner backing him up. This plane contains six years worth of work, years of planning, years of hard labor perfecting a virus that will bring (in his mind) a utopian dream to fruition at long last after watching the human race decay within itself. Pretty critical moment, wouldn’t you say? So what does Wesker do, even as he’s hurting from the serum? He takes care of the immediate threat straightaway because it’s no more Mister Nice Guy and sure it’s fun taunting him but now’s the time to quit messing around, right? Uh, wrong. HE MONOLOGUES.
NO, SERIOUSLY, EVEN WHEN HE HAS A GUN TO CHRIS’ FOREHEAD HE MONOLOGUES INSTEAD OF PULLING THE TRIGGER.
Again, I’m not trying to root for the bad guys in all this because I like Chris, even if he does come off as a bit of a goof to me. But Wesker is just too cunning for that. Sure, Chris breaks Wesker’s emotional barriers, he just hates him that much, blah blah blah. Even that argument doesn’t really hold well because Wesker had the chance to kill Chris straightaway in Code Veronica X, but what does he do? He pits him and Alexia against one another so that he can take what’s left of the victor when the fight is over. He didn’t do it for gloating purposes, didn’t do it because he had a speech written. He did it for practical purposes, and even when the time came for him to kill him at the end of the game the self destruct sequence was the only thing that stopped him, as well as having HALF HIS FACE BURNT OFF.
And that’s just my point. The Wesker of back then KNEW to pick his battles. Sure he hated Chris, it didn’t interfere with him getting what he wanted and it sure didn’t override his higher functions that he didn’t see he needed to just pull a trigger for his problems to be solved. Just… seriously, dude?
Maybe it would have taken longer to try something like his new plan again – and seriously, that plan, what the hell – but I can’t help but feel like Wesker would have at least fled the scene in his weakened state. “Oooh it was the last of his sanity” yeah, sure, because you totally have to be sane to test a virus that only has a chance at bringing you back once you’re murdered by a tyrant, huh gaiz? And seriously, what’s he going to do once he kills Chris? “OH I GUESS NOW I CAN GO FLY OFF IN MY PLANE – oh shit” yeah because you’re in a volcano and that plane’s not going anywhere. Get out of there and live to fight another day, that’d be the first smart move you made.
But no, instead he opts to become a tentacle monster that flings around metal, opens up to reveal two weak spots that insult the intelligence of novice players while walking at two miles an hour. Seriously? Saddler in professional mode is harder than this shit. No, seriously, I had no trouble with this in Veteran’s Mode.
Oh, and what’s that? What’s that? Wesker was defeated because Chris TURNED OUT THE LIGHTS?
Someone try to get a grasp on where the logic train is going on this, because I think it’s going to derail at this point. So… You’re going to tell me that Wesker, who in the first game shot a cerebus mid-leap in midair from a near to impossible angle and position in a pitch black forest, THAT Wesker, who ran through pitch black woods with clearly no problem as the mansion blew up behind him, the same Wesker who has the eyes to dodge BULLETS IN A DARK ROOM AT THE SPENCER ESTATE. THAT WESKER, HE DIDN’T SEE A ROCKET COMING TOWARD HIM BECAUSE THE LIGHTS WERE TURNED OFF?
Forgive me if I’m not buying that for a minute. If Chris could see well enough to make his way through the Monarch Room and the silo, then Wesker could see too. Now when Chris was ducking and dodging his way through a stone labyrinth, sure, I could buy Wesker having to look for you because for all his powers X-ray vision isn’t one of them. But TURN THE LIGHTS OUT AND WESKER IS TOTALLY FUCKED? Holy crap guys, I wonder why Redfield never tried THAT fuckery on Rockfort Island!! Hell, for how many people wanted him dead, I wonder why NO ONE just thought to go up to his house and flip off his circuit breaker! He’d be totally screwed!
No. Just… no.
Oh, and this ties more into that “jamming all the loose ends into one sloppy story” bit I was going on about earlier, but I still think the Wesker Children thing was a bunch of bullshit. NONE of it was alluded to in the series. None of it was hinted at. The ONLY time we hear about it - discounting DLC for a sec - is in an infodump Spencer relays to us in one cutscene. Then, short of a huge tl;dr file the game provides for you to conveniently explain everything despite the fact that none of it was hinted at canonically, it’s never mentioned again. I’m sorry, but that’s shitty writing. Pure plain and simple. And I get a strong feeling that we’re not going to see it again for at least another couple of games when the developers suddenly remember it for a convenient plot contrivance.
So uh… there you go. 8D; I… did not like RE 5 as an addition to the series. Like I said, it’s all right as a game in itself, but I have to close my eyes and pretend it’s not RE to enjoy it. …Which given how it’s not really like RE at all, that’s surprisingly easy.
Holy god that took forever. LMFAO I guess I’m making up for forgetting to do this thing lately? I don’t even know.